![]() + Innate Electricity damage, meaning it can be typically built against all factions. Mutalist Quanta (special mention) Primary Weapon Ratings Explained Testing was done with Abating Link Trinity.ĥ0. You can press ctrl + F to quickly search for something in the guide. Rankings are based on effectiveness against high-level enemies and usefulness in different mission types. Saryn & Venom dose (cast on ally to increase their toxin damage dealt).Oberon & Smite Infusion (cast on ally to increase their radiation damage dealt).Volt & Shock Trooper (cast on ally to increase their electricity damage dealt).Frost & Freeze Force (cast on ally to increase their cold damage dealt).Ember & Fireball Frenzy (cast on ally to increase their heat damage dealt).Zephyr & Turbulence (projectile speed increase + survivability).Volt & Electric Shield (extra critical and electricity damage).Saryn & Spores (AoE weapons help with spreading spores on enemies and high damage weapons add more damage to the DoTs).Rhino & Roar (extra damage with a long base duration).Nova & Antimatter Drop/Molecular Prime (accurate, high base dmg/firerate weapons work better with antimatter drop and Molecular prime multiplies damage on enemies by 2x).Mirage & (augmented) Hall of Mirrors/Eclipse (extra damage and extra projectiles). ![]()
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